Tuesday, June 12, 2012

9 Ideas on How to Create Your Own Derivative Work

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HOW TO MAKE 3D GRAPHICS :

No problem!

If you now have a good understanding of what is Public Domain, it's time to start and learn how your newly researched product can be turned into something that is highly profitable. Perhaps a blockbuster.

What I suggest is that you pick on a subject that you are reasonably familiar with. You don't have to do this but it certainly helps when you come to promote the product, as your passion on the subject will be clearly seen.

So, you have the raw material in front of you - a Public Domain product. You can, of course, merely re-produce what you have. But wait a minute. That's not very original is it?

Create your own product.

What does that mean?

It means that if you are certain (which you now are) that you have in your possession a Public Domain work, then you can "play" around with it to your heart's content.

You possess an original version of a work, you can now create a "derivative" of that original work by adding some of your own personality.

You can cut a bit out here and insert a bit here. You can add your own graphics, you can delete what bits are out of date (as some of them may be) or you can completely re-write it if it doesn't sound right to you. One of the things I usually always do is add my own Foreword. Go ahead, make as many changes as you think fit.

Here are some ideas that you can do with your Public Domain product:

Idea #1. Chop it up and make it into a course, either online (digital) or offline (printed version). A ten part course will outperform a one part manual.

Idea #2. Add a Foreword and change a few paragraphs around and you could publish it as an Ebook. Or alternatively, make it into a physical book with ISBN number and market it through bookstores or Amazon.

By making (substantial) changes you can then add your own copyright
to the new product and even put your own name in there as the author, or that of a pseudonym. Something like: (c) ABC Publishing.

Idea #3. Get a professional voice and turn your product into an audio version. This would work well especially for children's books.

Or you could make a product that is both audio and a printed version.

Idea #4. Turn your research into a video or DVD product. If it's a "how-to" type of product this could sell like hot-cakes.

Idea #5. Turn your product into a newsletter and charge for it. Either as a printed version or use a members-only area of your website.

Idea #6. Make your product into a series of teleclasses. Get someone to interview you, organize a bridge line for 1500 people. You can charge for this or make it free as a forerunner to a bigger and better product.

Record the call and make this into a product.

Idea #7. Make a CD-ROM. Exploit the present day buzz of having a product that uses multi-media. Make something that is inter-active.

Idea #8. Find a series of books by a well-known author (of the day) and re-publish these as a monthly book club. Or pick on a topic and re-publish works from various authors.

Idead #9. What I like to do is find more than one item in that particular field. Then, instead of making a product with just one work, make a "package" using two, three or more items. Maybe not just books or ebooks, but a mixture of the written word with audio and/or video. The more originality, the better.

The sky is the limit.

With Public Domain you have at your disposal thousands and thousands of ideas and products. Take any one, do some serious thinking of how you could present it differently. The best ideas are usually slants on someone else's original idea.

It could be you that makes that next outrageous product.

Public Domain material is there for the taking. Do it before someone else does!


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